At the top of the page you'll find my animation showreel, scroll down for extra clips!
Showreel Breakdown
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1 - First person Terror / Infected Player animation and rig from Deceit. Early on there was an idea that the Terror would use some sort of spit weapon, and this was going to be the way it reloaded after using that weapon. Unfortunately the spit weapon idea was scrapped so this animation went unused. The Terror has mandibles attached to it's split jaw that it uses to reach into the back of its throat and fling out some slime into the hands.
2 - First person shotgun reload from Deceit. I rigged this character and the weapon, animated the reload, exported it and set it up in CryEngine.
3 - First and third person animation from Deceit for a player entering, idling in and exiting the 'downed' state when their health drops to 0. I rigged the player, animated and then set up this animation in CryEngine.
4 - A personal exercise with the Moom rig. Trying to convey force.
5 - I rigged both the boy and the wisp creature, and animated all the characters in these scenes.
2 - First person shotgun reload from Deceit. I rigged this character and the weapon, animated the reload, exported it and set it up in CryEngine.
3 - First and third person animation from Deceit for a player entering, idling in and exiting the 'downed' state when their health drops to 0. I rigged the player, animated and then set up this animation in CryEngine.
4 - A personal exercise with the Moom rig. Trying to convey force.
5 - I rigged both the boy and the wisp creature, and animated all the characters in these scenes.
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