- Close edge loops around knuckles would be helpful when trying to figure out where knuckle joints are meant to go. Also they help maintain volume.
Something I really struggle with is OK-ing topology on a new model. So I'm going to be keeping a list of things to check. Right now it's super short because my memory is terrible. I will add to it as I discover more.
What Is This?
So this is a collection of things I've learned as I progress in rigging and animation. I just like to keep a note of things here so I can find things easily later.
Does this all belong to you?
Some things are things that I've figured out, but there's a great deal of tutorials and knowledge that I've found from perusing the internet. I've tried to give credit where it's due.